Work experience

Telenet
Mechelen, Belgium
Chapter Lead UX&UI Design
November 2020 – Present
Lead a Design team of 20+ UX and UI professionals in an Agile organization. A community of designers located in Belgium, United Kingdom, and India, distributed across multiple teams.
Design leadership. Design, set up, lead and execute Design Operations.
- Structure and evangelize the Centralised partnership model for optimal efficiency and alignment with organizational goals.
- Raise the bar for consistency and quality of design methods and deliverables, through the standardization and documentation of design processes and guidelines. Improving the UX&UI competency and end customer digital experiences.
- Awareness and roadmap planning of Accessibility standards in digital design and development. Instigator and head of cross-department initiative for design and development of accessible web and mobile products.
- Facilitation of Design Chapter meetings with HR, top-down corporate messages, Design talks, and team demos.
- Facilitation of Design Chapter values, goals, and mission, to support design decision-making and visibility of the Design chapter within the company.
People management. Manage and mentor the designers to grow their careers.
- Responsible for designer hiring, career goals development, merit, bonus, and performance evaluations.
- Run 1-1 sessions, peer feedback discussions, and design coaching.
- Allocation of design talent to the right teams. Enabling the company’s quarterly planning while supporting design career growth.
Tight collaboration with Leadership, Tribe Leads, Scrum Masters, Product owners, Human Resources, Recruiting, and Budget teams.

Rydoo
Mechelen, Belgium
Head of Product Design
January 2020 – August 2020
Manage product designers located in Belgium, Poland, and Portugal. Establish Design Operations, collaboration processes, standards, and initiatives within the organization. To support delivering the best user experience to more than 500K Rydoo users across 60 countries.
- Interview, run 1-1’s, set up career paths OKR and implemented peer feedback reviews.
- Setup and facilitation of Design reviews critiques, and documentation of internal Design Playbook to raise the bar of design outputs quality and consistent interface design language for the product.
- Coordinate User research projects with an external agency.
- Cross departments communication and establish team collaboration workflows.

Amazon Web Services (AWS)
Berlin, Germany
User Experience Designer – Design System
December 2016 – October 2019
Design, launch, and maintenance of Amazon Web Services Design System. Includes UX patterns and guidelines, visuals, and code in AngularJS and React. AWS Design System is the standard for building AWS user interfaces. It ensures consistent and predictable experiences at scale for AWS customers.
Open-sourced in 2022, AWS Design System is now called Cloudscape.
- Research and design of UX flows, patterns, web components, and guidelines for scalable, responsive, and accessible web experiences for data-intensive interfaces. Tight collaboration with front-end development.
- Information Architecture of AWS Design System documentation website and content strategy.
- Audit and writing of accessibility guidelines for web components (WCAG 2.0 and WCAG 2.1).
- Setup and development of the contribution model for processing design ideas from the community to the Design System. Including onboarding and training for contributors.
- Coach designers and developers using the Design System. Support for AWS teams and end-users to meet their goals. In 2017, AWS released 1.430 services and features by teams all around the world.
- Mentored UX interns and new hires. The internships mentored resulted in extended offers.
Recommendation letter available.
Sketchnoter & Concept Artist
August 2016 – November 2016
Freelancing activities in Live sketching, concept art, and UX Design.
- Designed and delivered 15 illustration portraits for Umami Design Talks with Central, Brussels, Belgium.
- Delivered concept art and illustrations for pitch proposals with studio Beyond.io, Antwerp, Belgium.
- Live sketching Smart & the City talks and workshop at Darefest Antwerpen, Belgium.
- Live sketching at EuroIA 2016 in Amsterdam, Netherlands. EuroIA Summit is the leading Information Architecture (IA) and User Experience (UX) conference for Europe.
- Analyzed and designed early mobile application concepts (Business analysis, opportunities, and UX).
Senior User Experience Designer
October 2015 – August 2016
Design and launch of Take East Easy customer and business-facing web and mobile applications. Quality restaurant meals are delivered by a reliable bike-only service. Mobile applications launched in May 2016 for Belgium, France, United Kingdom, and Spain markets. Take Eat Easy grew from 10 to 160 employees in a year.
- Designed, delivered, and user-tested the UX of Android and iOS customer-facing mobile applications.
- Analyzed roadmap and delivered features prioritization.
- In-house designer, strong collaboration with visual designers, iOS, Android, and Front-end web developers.
- Implemented design and development workflow process.

Nascom
Genk, Belgium
User Experience Designer
March 2014 – September 2015
Design of user experiences for client’s web interfaces.
- Service design, business analysis, and workshop facilitation with clients and internal Project managers, Graphic designers, and Front end developers in an Agile process environment.
- User experience design of web products for Acerta, Dr.Mobile online phone repair platform, and RecordBank campaign.
- Focus on Drupal and Symfony website applications.

Namahn
Brussels, Belgium
Interaction Designer
October 2011 – February 2014
Design of user experiences for research and client applications (B2B and B2C). Human-centered designer (HCD) working with clients’ organizations.
- Facilitated workshops to identify design opportunities and project scope with clients.
- User research, user experience design, and interaction design for Astute, a European research project (collaboration with Sirris, Thales, and ABB), and multiple projects for Sony (e-commerce Sony online store, marketing campaigns, Sony online European community, and Sony support).
- Paired with the client’s UX team, visual designers, and Front-end web developers.
- Created and lectured the Mobile UX Design master class. Responsible for the topics: User research for mobile, designing for touch, and prototyping.
- Co-authored the paper “A pattern-based HMI methodology for multi-modal, real-time, proactive systems” May 2012 – IUI 2013 Workshop on Interacting with Smart Objects.

eBuddy
Amsterdam, Netherlands
Interaction Designer
March 2011 – September 2011
Design and maintenance of eBuddy web and XMS mobile chat applications. Interaction designer in a mature design team, in an Agile / Scrum startup environment.
- Designed the user experience (UX) and Interaction design (IXD) of eBuddy’s XMS chat for iOS, Android, Windows Phone 7, and Nokia Qt platforms.
- Designed UX improvements for eBuddy’s web application.
- Paired with in-house UX designers, Visual designers, Product owners, and developers.
- Implemented user testing and focus group practices within the company.
- Run user tests for iOS and Android mobile applications.

Philips Healthcare
Eindhoven, Netherlands
Interaction Designer Intern
November 2009 – August 2010
Master thesis: “Human interaction interventional procedures with Philips MultiDiagnost Eleva system. A patient-centered view.”
Understanding the context situation of an interventional procedure performed with the x-ray system Philips MultiDiagnost Eleva – an image-guided therapy, and intervention system. To dive into the real context of usage, field observational research at hospitals allowed to identify the interaction and usability problems that occur among doctors, staff, patients, and this system.
Community & Talks

Movify
Brussels, Belgium
Speaker
07th December 2022
Managing an Agile Design Team
Under the topic of Design Operations, I discuss the processes, challenges, and outcomes of managing a design team in an Agile corporate environment. Hear from my personal perspective on design leadership and management.

Hack Your Future Belgium
Online
UX & UI Design coach
August 2020 – October 2020
Responsible for the content and teaching of the first UX & UI design module for Hack Your Future Belgium curriculum. Basics of UX and UI aimed to help refugees and newcomers with limited access to education or the labor market who want to start their career in web development.
User experience design: Designer workflow and the basics of UX; Visual design principles: Gestalt, typography, and color; Web Accessibility; Form design patterns; and Usability heuristics.

Adobe Creative Jam
Berlin, Germany
Design Judge
16th May 2018
Judge of Adobe Creative Jam, a 3 hours design team competition around a topic non-disclosed beforehand.

HTW Berlin – Hochschule für Technik und Wirtschaft
Berlin, Germany
Guest lecturer
11th December 2017
Invited guest lecturer at HTW University of Applied Sciences, in Berlin. One-time class on UX as a career in technology, tips for future developers to evaluate, stress test their front-end decisions, and work with designers.

World Usability Day
Antwerpen, Belgium
Speaker panelist
10th November 2016
Speaker panelist at the World usability day edition in Antwerpen. Sharing career stories and UX best practices for ethical and sustainable products.

Umami Talks, by Central
Brussels, Belgium
Speaker
26th May 2016
Guest speaker at Umami talks, organized by Central design studio. My talk focused on UX design and team processes in different company sizes and structures.
Education

Delft University of Technology (TUDelft)
Delft, Netherlands
Master of Science and Engineering degree (MSc.), Design for Interaction
2007 – 2009
Design for Interaction (DfI) Master’s program focuses on the interaction between the user and a product. Discovery of user needs, conceptualization, vision, design creation ergonomics, prototyping, and testing of solutions.
Advanced Technology Higher Education Network Socrates program (ATHENS)
2009
ATHENS program network is 15 leading European technological universities. This intensive exchange course was held by Jean-Louis Fréchin and David Bihanic under the theme: “Digital Interfaces: objects to be completed”. It focused on the conceptualization of ideas for emotion and products in a digital world.

Delft University of Technology (TUDelft)
Delft, Netherlands
ERASMUS program
2006 – 2007
One-year student exchange program with Bachelor and Master courses from the Faculty of Industrial Design Engineering (IDE). Focus on Product design development, prototyping, cultural impact and influence on design, drawing skills (2D and 3D), ergonomics, and cognitive sciences.

University of Aveiro
Aveiro, Portugal
Bachelor degree, Design
2004 – 2007
Design “Licenciatura” program focused on art, design history, conceptual thinking, visual thinking, graphic design, and aesthetics. Solid background in using drawing as a tool to create design artifacts.
In other formats





