Understand what it is that we are solving. Make complex problems clear.
Consider all design solutions that could solve that problem. Iterate and improve quality by throwing away.
Create within constraints. Master with diverse perspectives and cross skills collaboration.
Prioritize efforts and features based on user needs and tech implementation. Bring impact where the future matters.
Accessibility design standards, Concept visualization, Design documentation, Design patterns, Design software (Sketch, Adobe CS, InVision, Axure, etc.), Design strategy, Design system, Digital product design, End-user interview, Field research, Focus groups, Html and css knowledge to take design decisions, Human-computer interaction, Ideas and concepts generation, Information architecture, Interaction design, Mentor, Mobile UX design and patterns, Navigation flows, Prioritization of features, Prototype of flows and micro interactions, Responsive web design, Service design, Sketching, Sketch-notes, Speaker, Style guide, Task analysis, Team collaboration and productivity of cross-functional teams, Team process improvements, UX benchmark, Usability test, User experience design, User flows, User journey, User personas, User research, User-centered design, Visual communication, Web design patterns, Wireframe, and Workshop facilitation.
Design and build flexible solutions.
Work with an international team where knowledge, design expertise and loud laughs can be shared on a regular basis.
Be part of a design and development team, collaborate, create and deliver user experiences solutions, before hitting production.
It is not about the deliverables - It is about the end user.
- My quote!
Fanatic of live sketching at meetings and conferences
Have a look!
Don't worry, I put on my headphones on!
Portuguese, English, French and small talk in Greek